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Detention (2017)

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Going into Detention, I was expecting something along the lines of Fran Bow in terms of violence and story. Though comparatively lacking in the gore department (not complaining about that at all), the story simply blew me away. 

What started off as a fairly normal mystery - you play as Wei, having fallen asleep in class and waking up to everyone having disappeared with only a typhoon warning left on the blackboard - slowly escalated into a deep dive in the tragic past of Ray, who is seemingly introduced as a side character in the initial stages of the game. 

The game is set during the White Terror period in Taiwan; the political climate is highly charged, with suspected enemies of the state being locked up or put to death for the slightest perceived offense. It is in this setting, facing undead terrors that sound like they're right out of a horror movie, that Ray navigates her way through the deserted school. As time passes, and the environments - and monsters - become more convoluted, we are offered glimpses into Ray's past. The last half an hour had most of the crowning moments of the whole experience.

Unintentionally, my choices led to the worst possible ending which was absolutely crushing and without a shred of hope or redemption. Just the way I like it. 

Highly recommended if you enjoy a good ol' point-and-click adventure with moderately difficult puzzles and a really satisfying story.  





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